
Swap two adjacent tiles to form horizontal or vertical matches of 3 or more identical environment tiles. Matched tiles climb upward, and new tiles appear at the bottom. Pollution tiles fall from the top. They cannot be matched—remove them with the Hammer. Each successful match grants 1 Hammer Energy. Activate the hammer to destroy any single tile. Perform 3 consecutive matches to trigger a Defense Shield, pausing pollution for 5 seconds. Use environment-specific match effects to gain strategic advantages: Forest clears nearby pollution Ocean freezes pollution tiles Mountain grants extra Hammer Energy Desert eliminates a random tile Glacier converts adjacent tiles Prevent pollution from reaching the bottom while scoring as high as possible. Difficulty increases as pollution descends faster over time. Controls Desktop Click two adjacent tiles to swap them. Click the Hammer icon, then click a tile to destroy it. Mobile Tap two adjacent tiles to swap. Tap the Hammer button, then tap a tile to remove it. Key Features Vertical 8×10 tower-grid match-3 gameplay with environmental themes. Five unique ecosystem tiles, each with special match effects. Pollution blocks that cannot be matched, creating constant pressure. Hammer system powered by match energy for targeted removal. Defense Shield from 3 consecutive matches pauses pollution descent. Increasing difficulty with faster pollution drops as score rises. Strategic resource usage and fast-paced tile management. Smooth, intuitive controls for both desktop and mobile devices.
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